Tuesday, February 15, 2011

CHAPTER XII THE IRISH ILIAD

With Eber and Eremon, sons of Milé, and conquerors of the gods, begins a fresh series of characters in Gaelic tradition--the early "Milesian" kings of Ireland. Though monkish chroniclers have striven to find history in the legends handed down concerning them, they are none the less almost as mythical as the Tuatha Dé Danann. The first of them who has the least appearance of reality is Tigernmas, who is recorded to have reigned a hundred years after the coming of the Milesians. He seems to have been what is sometimes called a "Culture-king", bearing much the same kind of relation to Ireland as Theseus bore to Athens or Minos to Crete. During his reign, nine new lakes and three new rivers broke forth from beneath the earth to give their waters to Erin. Under his auspices, gold was first smelted, ornaments of gold and silver were first made, and clothes first dyed. He is said to have perished mysteriously 1 with

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three-fourths of the men of Erin while worshipping Cromm Cruaich on the field of Mag Slecht. In him Mr. Nutt sees, no doubt rightly, the great mythical king who, in almost all national histories, closes the strictly mythological age, and inaugurates a new era of less obviously divine, if hardly less apocryphal characters. 1

In spite, however, of the worship of the Tuatha Dé Danann instituted by Eremon, we find the early kings and heroes of Ireland walking very familiarly with their gods. Eochaid Airem, high king of Ireland, was apparently reckoned a perfectly fit suitor for the goddess Etain, and proved a far from unsuccessful rival of Mider, the Gaelic Pluto. 2 And adventures of love or war were carried quite as cheerfully among the sídh dwellers by Eochaid's contemporaries--Conchobar son of Nessa, King of Ulster, Curoi son of Daire, King of Munster, Mesgegra, King of Leinster, and Ailell and Medb 3, King and Queen of Connaught.

All these figures of the second Gaelic cycle (that of the heroes of Ulster, and especially of their great champion, Cuchulainn) lived, according to Irish tradition, at about the beginning of the

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[paragraph continues] Christian era. Conchobar, indeed, is said to have expired in a fit of rage on hearing of the death of Christ. 1

But this is a very transparent monkish interpolation into the original story. A quite different view is taken by most modern scholars, who would see gods and not men in all the legendary characters of the Celtic heroic cycles. Upon such a subject, however, one may legitimately take sides. Were King Conchobar and his Ultonian champions, Finn and his Fenians, Arthur and his Knights once living men round whom the attributes of gods have gathered, or were they ancient deities renamed and stripped of some of their divinity to make them more akin to their human worshippers? History or mythology? A mingling, perhaps, of both. Cuchulainn 2 may have been the name of a real Gaelic warrior, however suspiciously he may now resemble the sun-god, who is said to have been his father. King Conchobar may have been the real chief of a tribe of Irish Celts before he became an adumbration of the Gaelic sky-god. It is the same problem that confronts us in dealing with the heroic legends of Greece and Rome. Were Achilles, Agamemnon, Odysseus, Paris, Æneas gods, demi-gods, or men? Let us call them all alike--whether they be Greek or Trojan heroes, Red Branch Champions, or followers of the Gaelic Finn or the British Arthur--demi-gods. Even so, they stand

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definitely apart from the older gods who were greater than they were.

We are stretching no point in calling them demi-gods, for they were god-descended. 1 Cuchulainn, the greatest hero of the Ulster cycle, was doubly so; for on his mother's side he was the grandson of the Dagda, while Lugh of the Long Hand is said to have been his father. His mother, Dechtiré, daughter of Maga, the daughter of Angus "Son of the Young", was half-sister to King Conchobar, and all the other principal heroes were of hardly less lofty descent. It is small wonder that they are described in ancient manuscripts 2 as terrestrial gods and goddesses.

"Terrestrial" they may have been in form, but their acts were superhuman. Indeed, compared with the more modest exploits of the heroes of the "Iliad", they were those of giants. Where Greek warriors slew their tens, these Ultonians despatched their hundreds. They came home after such exploits so heated that their cold baths boiled over. When they sat down to meat, they devoured whole oxen, and drank their mead from vats. With one stroke of their favourite swords they beheaded hills for sport. The gods themselves hardly did more, and it is easy to understand that in those old days not only might the sons of gods look upon the daughters of men and find them fair, but immortal

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women also need not be too proud to form passing alliances with mortal men.

Some of the older deities seem to have already passed out of memory at the time of the compilation of the Ulster cycle. At any rate, they make no appearance in it. Dead Nuada rests in the grianan of Aileach; Ogma lies low in sídh Airceltrai; while the Dagda, thrust into the background by his son Angus, mixes himself very little in the affairs of Erin. 1 But the Morrígú is no less eager in encouraging human or semi-divine heroes to war than she was when she revived the fainting spirits of the folk of the goddess Danu at the Battle of Moytura. The gods who appear most often in the cycle of the Red Branch of Ulster are the same that have lived on throughout with the most persistent vitality. Lugh the Long-handed, Angus of the Brugh, Mider, Bodb the Red, and Manannán son of Lêr, are the principal deities that move in the background of the stage where the chief parts are now played by mortals. But, to make up for the loss of some of the greater divine figures, the ranks of the gods are being recruited from below. All manner of inferior divinities claim to be members of the tribe of the goddess Danu. The goblins and sprites and demons of the air who shrieked around battles are described collectively as Tuatha Dé Danann. 2

As for the Fomors, they have lost their distinctive names, though they are still recognized as dwellers beneath the deep, who at times raid upon

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the coast, and do battle with the heroes over whom Conchobar ruled at Emain Macha.

This seat of his government, the traditionary site of which is still marked by an extensive prehistoric entrenchment called Navan Fort 1, near Armagh, was the centre of an Ulster that stretched southwards as far as the Boyne, and round its ruler gathered such a galaxy of warriors as Ireland had never seen before, or will again. They called themselves the "Champions of the Red Branch"; there was not one of them who was not a hero; but they are all dwarfed by one splendid figure--Cuchulainn, whose name means "Culann's Hound". Mr. Alfred Nutt calls him "the Irish Achilles" 2, while Professor Rhys would rather see in him a Heracles of the Gaels. 3 Like Achilles, he was the chosen hero of his people, invincible in battle, and yet "at once to early death and sorrows doomed beyond the lot of man", while, like Heracles, his life was a series of wonderful exploits and labours. It matters little enough; for the lives of all such mythical heroes must be of necessity somewhat alike.

If Achilles and Heracles were, as some think, personifications of the sun, Cuchulainn is not less so. Most of his attributes, as the old stories record them, are obviously solar symbols. He seemed generally small and insignificant, yet, when he was

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at his full strength, no one could look him in the face without blinking, while the heat of his constitution melted snow for thirty feet all round him. He turned red and hissed as he dipped his body into its bath--the sea. Terrible was his transformation when sorely oppressed by his enemies, as the sun is by mist, storm, or eclipse. At such times "among the aërial clouds over his head were visible the virulent pouring showers and sparks of ruddy fire which the seething of his savage wrath caused to mount up above him. His hair became tangled about his head, as it had been branches of a red thorn-bush stuffed into a strongly-fenced gap. . . . Taller, thicker, more rigid, longer than mast of a great ship was the perpendicular jet of dusky blood which out of his scalp's very central point shot upwards and then was scattered to the four cardinal points; whereby was formed a magic mist of gloom resembling the smoky pall that drapes a regal dwelling, what time a king at nightfall of a winter's day draws near to it." 1

So marvellous a being 2 was, of course, of marvellous birth. His mother, Dechtiré, was on the point of being married to an Ulster chieftain called Sualtam, and was sitting at the wedding-feast, when a may-fly flew into her cup of wine and was unwittingly swallowed by her. That same afternoon

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she fell into a deep sleep, and in her dream the sun-god Lugh appeared to her, and told her that it was he whom she had swallowed, and bore within her. He ordered her and her fifty attendant maidens to come with him at once, and he put upon them the shapes of birds, so that they were not seen to go. Nothing was heard of them again. But one day, months later, a flock of beautiful birds appeared before Emain Macha, and drew out its warriors in their chariots to hunt them.

They followed the birds till nightfall, when they found themselves at the Brugh on the Boyne, where the great gods had their homes. As they looked everywhere for shelter, they suddenly saw a splendid palace. A tall and handsome man, richly dressed, came out and welcomed them and led them in. Within the hall were a beautiful and noble-faced woman and fifty maidens, and on the tables were the richest meats and wines, and everything fit for the needs of warriors. So they rested there the night, and, during the night, they heard the cry of a new-born child. The next morning, the man told them who he was, and that the woman was Conchobar's half-sister Dechtiré, and he ordered them to take the child, and bring it up among the warriors of Ulster. So they brought him back, together with his mother and the maidens, and Dechtiré married Sualtam, and all the chiefs, champions, druids, poets, and lawgivers of Ulster vied with one another in bringing up the mysterious infant.

At first they called him Setanta; and this is how he came to change his name. While still a child,

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he was the strongest of the boys of Emain Macha, and the champion in their sports. One day he was playing hurley single-handed against all the others, and beating them, when Conchobar the King rode by with his nobles on the way to a banquet given by Culann, the chief smith of the Ultonians. Conchobar called to the boy, inviting him to go with them, and he replied that, when the game was finished, he would follow. As soon as the Ulster champions were in Culann's hall, the smith asked the king's leave to unloose his terrible watch-dog, which was as strong and fierce as a hundred hounds; and Conchobar, forgetting that the boy was to follow them, gave his permission. Immediately the hound saw Setanta coming, it rushed at him, open-mouthed. But the boy flung his playing-ball into its mouth, and then, seizing it by the hind-legs, dashed it against a rock till he had killed it.

The smith Culann was very angry at the death of his dog; for there was no other hound in the world like him for guarding a house and flocks. So Setanta promised to find and train up another one, not less good, for Culann, and, until it was trained, to guard the smith's house as though he were a dog himself. This is why he was called Cuchulainn, that is, "Culann's Hound"; and Cathbad the Druid prophesied that the time would come when the name would be in every man's mouth.

Not long after this, Cuchulainn overheard Cathbad giving druidical instruction, and one of his pupils asking him what that day would be propitious

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for. Cathbad replied that, if any young man first took arms on that day, his name would be greater than that of any other hero's, but his life would be short. At once, the boy went to King Conchobar, and demanded arms and a chariot. Conchobar asked him who had put such a thought into his head; and he answered that it was Cathbad the Druid. So Conchobar gave him arms and armour, and sent him out with a charioteer. That evening, Cuchulainn brought back the heads of three champions who had killed many of the warriors of Ulster. He was then only seven years old.

The women of Ulster so loved Cuchulainn after this that the warriors grew jealous, and insisted that a wife should be found for him. But Cuchulainn was very hard to please. He would have only one, Emer 1, the daughter of Forgall the Wily, the best maiden in Ireland for the six gifts--the gift of beauty, the gift of voice, the gift of sweet speech, the gift of needlework, the gift of wisdom, and the gift of chastity. So he went to woo her, but she laughed at him for a boy. Then Cuchulainn swore by the gods of his people that he would make his name known wherever the deeds of heroes were spoken of, and Emer promised to marry him if he could take her from her warlike kindred.

When Forgall, her father, came to know of this betrothal, he devised a plan to put an end to it. He went to visit King Conchobar at Emain Macha. There he pretended to have heard of Cuchulainn for the first time, and he saw him do all his feats.

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[paragraph continues] He said, loud enough to be overheard by all, that if so promising a youth dared to go to the Island of Scathach the Amazon, in the east of Alba, 1 and learn all her warrior-craft, no living man would be able to stand before him. It was hard to reach Scathach's Isle, and still harder to return from it, and Forgall felt certain that, if Cuchulainn went, he would get his death there.

Of course, nothing would now satisfy Cuchulainn but going. His two friends, Laegaire the Battle-winner and Conall the Victorious, said that they would go with him. But, before they had gone far, they lost heart and turned back. Cuchulainn went on alone, crossing the Plain of Ill-Luck, where men's feet stuck fast, while sharp grasses sprang up and cut them, and through the Perilous Glens, full of devouring wild beasts, until he came to the Bridge of the Cliff, which rose on end, till it stood straight up like a ship's mast, as soon as anyone put foot on it. Three times Cuchulainn tried to cross it, and thrice he failed. Then anger came into his heart, and a magic halo shone round his head, and he did his famous feat of the "hero's salmon leap", and landed, in one jump, on the middle of the bridge, and then slid down it as it rose up on end.

Scathach was in the dún, with her two sons. Cuchulainn went to her, and put his sword to her breast, and threatened to kill her if she would not teach him all her own skill in arms. So he became her pupil, and she taught him all her war-craft. In return, Cuchulainn helped her against a rival queen

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of the Amazons, called Aoife 1. He conquered Aoife, and compelled her to make peace with Scathach.

Then he returned to Ireland, and went in a scythed chariot to Forgall's palace. He leaped over its triple walls, and slew everyone who came near him. Forgall met his death in trying to escape Cuchulainn's rage. He found Emer, and placed her in his chariot, and drove away; and, every time that Forgall's warriors came up to them, he turned, and slew a hundred, and put the rest to flight. He reached Emain Macha in safety, and he and Emer were married there.

And so great, after this, were the fame of Cuchulainn's prowess and Emer's beauty that the men and women of Ulster yielded them precedence--him among the warriors and her among the women--in every feast and banquet at Emain Macha.

But all that Cuchulainn had done up to this time was as nothing to the deeds he did in the great war which all the rest of Ireland, headed by Ailill and Medb, King and Queen of Connaught, made upon Ulster, to get the Brown Bull of Cualgne. 2 This Bull was one of two, of fairy descent. They had originally been the swineherds of two of the gods, Bodb, King of the Sídhe of Munster, and Ochall Ochne, King of the Sídhe of Connaught. As swineherds they were in perpetual rivalry; then, the better to carry on their quarrel, they changed themselves into two ravens, and fought for a year;

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next they turned into water-monsters, which tore one another for a year in the Suir and a year in the Shannon; then they became human again and fought as champions; and ended by changing into eels. One of these eels went into the River Cruind, in Cualgne 1, in Ulster, where it was swallowed by a cow belonging to Daire of Cualgne, and the other into the spring of Uaran Garad, in Connaught, where it passed into the belly of a cow of Queen Medb's. Thus were born those two famous beasts, the Brown Bull of Ulster and the White-horned Bull of Connaught.

Now the White-horned was of such proud mind that he scorned to belong to a woman, and he went out of Medb's herds into those of her husband Ailill. So that when Ailill and Medb one day, in their idleness, counted up their possessions, to set them off one against the other, although they were equal in every other thing, in jewels and clothes and household vessels, in sheep and horses and swine and cattle, Medb had no one bull that was worthy to be set beside Ailill's White-horned. Refusing to be less in anything than her husband, the proud queen sent heralds, with gifts and compliments, to Daire, asking him to lend her the Brown Bull for a year. Daire would have done so gladly had not one of Medb's messengers been heard boasting in his cups that, if Daire had not lent the Brown Bull of his own free-will, Medb would have taken it. This was reported to Daire, who at once swore that she should never have it. Medb's messenger

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returned; and the Queen of Connaught, furious at his refusal, vowed that she would take it by force.

She assembled the armies of all the rest of Ireland to go against Ulster, and made Fergus son of Roy, an Ulster champion who had quarrelled with King Conchobar, its leader. They expected to have an easy victory, for the warriors of Ulster were at that time lying under a magic weakness which fell upon them for many days in each year, as the result of a curse laid upon them, long before, by a goddess who had been insulted by one of Conchobar's ancestors. Medb called up a prophetess of her people to foretell victory. "How do you see our hosts?" asked the queen of the seeress. "I see crimson on them; I see red," she replied. "But the warriors of Ulster are lying in their sickness. Nay, how do you see our men?" "I see them all crimson; I see them all red," she repeated. And then she added to the astonished queen, who had expected a quite different foretelling: "For I see a small man doing deeds of arms, though there are many wounds on his smooth skin; the hero-light shines round his head, and there is victory on his forehead; he is richly clothed, and young and beautiful and modest, but he is a dragon in battle. His appearance and his valour are those of Cuchulainn of Muirthemne; who that 'Culann's hound' from Muirthemne may be, I do not know; but I know this, that all our army will be reddened by him. He is setting out for battle; he will hew down your hosts; the slaughter he shall make will be long remembered; there will be many women crying over the bodies mangled by the Hound of

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the Forge whom I see before me now." 1 For Cuchulainn was, for some reason unknown to us, the only man in Ulster who was not subject to the magic weakness, and therefore it fell upon him to defend Ulster single-handed against the whole of Medb's army.

In spite of the injury done him by King Conchobar, Fergus still kept a love for his own country. He had not the heart to march upon the Ultonians without first secretly sending a messenger to warn them. So that, though all the other champions of the Red Branch were helpless, Cuchulainn was watching the marches when the army came.

Now begins the story of the aristeia of the Gaelic hero. It is, after the manner of epics, the record of a series of single combats, in each of which Cuchulainn slays his adversary. Man after man comes against him, and not one goes back. In the intervals between these duels, Cuchulainn harasses the army with his sling, slaying a hundred men a day. He kills Medb's pet dog, bird, and squirrel, and creates such terror that no one dares to stir out of the camp. Medb herself has a narrow escape; for one of her serving-women, who puts on her mistress's golden head-dress, is killed by a stone flung from Cuchulainn's sling.

The great queen determines to see with her own eyes this marvellous hero who is holding all her warriors at bay. She sends an envoy, asking him to come and parley with her. Cuchulainn agrees, and, at the meeting, Medb is amazed at his boyish

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look. She finds it hard to believe that it is this beardless stripling of seventeen who is killing her champions, until the whole army seems as though it were melting away. She offers him her own friendship and great honours and possessions in Connaught if he will forsake Conchobar. He refuses; but she offers it again and again. At last Cuchulainn indignantly declares that the next man who comes with such a message will do so at his peril. One bargain, however, he will make. He is willing to fight one of the men of Ireland every day, and, while the duel lasts, the main army may march on; but, as soon as Cuchulainn has killed his man, it must halt until the next day. Medb agrees to this, thinking it better to lose one man a day than a hundred.

Medb makes the same offer to every famous warrior, to induce him to go against Cuchulainn. The reward for the head of the champion will be the hand of her daughter, Findabair 1. In spite of this, not one of the aspirants to the princess can stand before Cuchulainn. All perish; and Findabair, when she finds out how she is being promised to a fresh suitor every day, dies of shame. But, while Cuchulainn is engaged in these combats, Medb sends men who scour Ulster for the brown bull, and find him, and drive him, with fifty heifers, into her camp.

Meanwhile the Æs Sídhe, the fairy god-clan, are watching the half-divine, half-mortal hero, amazed at his achievements. His exploits kindle love in the fierce heart of the Morrígú, the great war-goddess.

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[paragraph continues] Cuchulainn is awakened from sleep by a terrible shout from the north. He orders his driver, Laeg, to yoke the horses to his chariot, so that he may find out who raised it. They go in the direction from which the sound had come, and meet with a woman in a chariot drawn by a red horse. She has red eyebrows, and a red dress, and a long, red cloak, and she carries a great, gray spear. He asks her who she is, and she tells him that she is a king's daughter, and that she has fallen in love with him through hearing of his exploits. Cuchulainn says that he has other things to think of than love. She replies that she has been giving him her help in his battles, and will still do so; and Cuchulainn answers that he does not need any woman's help. "Then," says she, "if you will not have my love and help, you shall have my hatred and enmity. When you are fighting with a warrior as good as yourself, I will come against you in various shapes and hinder you, so that he shall have the advantage." Cuchulainn draws his sword, but all he sees is a hoodie crow sitting on a branch. He knows from this that the red woman in the chariot was the great queen of the gods.

The next day, a warrior named Loch went to meet Cuchulainn. At first he refused to fight one who was beardless; so Cuchulainn smeared his chin with blackberry juice, until it looked as though he had a beard. While Cuchulainn was fighting Loch, the Morrígú came against him three times--first as a heifer which tried to overthrow him, and next as an eel which got beneath his feet as he stood in

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running water, and then as a wolf which seized hold of his right arm. But Cuchulainn broke the heifer's leg, and trampled upon the eel, and put out one of the wolf's eyes, though, every one of these three times, Loch wounded him. In the end, Cuchulainn slew Loch with his invincible spear, the gae bolg 1, made of a sea-monster's bones. The Morrígú came back to Cuchulainn, disguised as an old woman, to have her wounds healed by him, for no one could cure them but he who had made them. She became his friend after this, and helped him.

But the fighting was so continuous that Cuchulainn got no sleep, except just for a while, from time to time, when he might rest a little, with his head on his hand and his hand on his spear and his spear on his knee. So that his father, Lugh the Long-handed, took pity on him and came to him in the semblance of a tall, handsome man in a green cloak and a gold-embroidered silk shirt, and carrying a black shield and a five-pronged spear. He put him into a sleep of three days and three nights, and, while he rested, he laid druidical herbs on to all his wounds, so that, in the end, he rose up again completely healed and as strong as at the very beginning of the war. While he was asleep, the boy-troop of Emain Macha, Cuchulainn's old companions, came and fought instead of him, and slew three times their own number, but were all killed.

It was at this time that Medb asked Fergus to go and fight with Cuchulainn. Fergus answered that he would never fight against his own foster-

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son Medb asked him again and again, and at last he went, but without his famous sword. "Fergus, my guardian," said Cuchulainn, "it is not safe for you to come out against me without your sword." "If I had the sword," replied Fergus, "I would not use it on you." Then Fergus asked Cuchulainn, for the sake of all he had done for him in his boyhood, to pretend to fight with him, and then give way before him and run away. Cuchulainn answered that he was very loth to be seen running from any man. But Fergus promised Cuchulainn that, if Cuchulainn would run away from Fergus then, Fergus would run away from Cuchulainn at some future time, whenever Cuchulainn wished. Cuchulainn agreed to this, for he knew that it would be for the profit of Ulster. So they fought a little, and then Cuchulainn turned and fled in the sight of all Medb's army. Fergus went back; and Medb could not reproach him any more.

But she cast about to find some other way of vanquishing Cuchulainn. The agreement made had been that only one man a day should be sent against him. But now Medb sent the wizard Calatin with his twenty-seven sons and his grandson all at once, for she said "they are really only one, for they are all from Calatin's body". They never missed a throw with their poisoned spears, and every man they hit died, either on the spot or within the week. When Fergus heard of this, he was in great grief, and he sent a man called Fiacha, an exile, like himself, from Ulster, to watch the fight and report how it went. Now Fiacha did not mean to join in it,

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but when he saw Cuchulainn assailed by twenty-nine at a time, and overpowered, he could not restrain himself. So he drew his sword and helped Cuchulainn, and, between them, they killed Calatin and his whole family.

As a last resource, now, Medb sent for Ferdiad, who was the great champion of the Iberian "Men of Domnu", who had thrown in their lot with Medb in the war for the Brown Bull. Ferdiad had been a companion and fellow-pupil of Cuchulainn with Scathach, and he did not wish to fight with him. But Medb told him that, if he refused, her satirists should make such lampoons on him that he would die of shame, and his name would be a reproach for ever. She also offered him great rewards and honours, and bound herself in six sureties to keep her promises. At last, reluctantly, he went.

Cuchulainn saw him coming, and went out to welcome him; but Ferdiad said that he had not come as a friend, but to fight. Now Cuchulainn had been Ferdiad's junior and serving-boy in Scathach's Island, and he begged him by the memory of those old times to go back; but Ferdiad said he could not. They fought all day, and neither had gained any advantage by sunset. So they kissed one another, and each went back to his camp. Ferdiad sent half his food and drink to Cuchulainn, and Cuchulainn sent half his healing herbs and medicines to Ferdiad, and their horses were put in the same stable, and their charioteers slept by the same fire. And so it happened on the second day. But at the end of the third day they parted

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gloomily, knowing that on the morrow one of them must fall; and their horses were not put in the same stall that night, neither did their charioteers sleep at the same fire. On the fourth day, Cuchulainn succeeded in killing Ferdiad, by casting the gae bolg at him from underneath. But when he saw that he was dying, the battle-fury passed away, and he took his old companion up in his arms, and carried him across the river on whose banks they had fought, so that he might be with the men of Ulster in his death, and not with the men of Ireland. And he wept over him, and said: "It was all a game and a sport until Ferdiad came; Oh, Ferdiad! your death will hang over me like a cloud for ever. Yesterday he was greater than a mountain; to-day he is less than a shadow."

By this time, Cuchulainn was so covered with wounds that he could not bear his clothes to touch his skin, but had to hold them off with hazel-sticks, and fill the spaces in between with grass. There was not a place on him the size of a needle-point that had not a wound on it, except his left hand, which held the shield.

But Sualtam, Cuchulainn's reputed father, had learned what a sore plight his son was in. "Do I hear the heaven bursting, or the sea running away, or the earth breaking open," he cried, "or is it my son's groaning that I hear?" He came to look for him, and found him covered with wounds and blood. But Cuchulainn would not let his father either weep for him or try to avenge him. "Go, rather," he said to him, "to Emain Macha, and tell Conchobar

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that I can no longer defend Ulster against all the four provinces of Erin without help. Tell him that there is no part of my body on which there is not a wound, and that, if he wishes to save his kingdom, he must make no delay."

Sualtam mounted Cuchulainn's war-horse, the "Gray of Battle", and galloped to Emain Macha. Three times he shouted: "Men are being killed, women carried off, and cattle lifted in Ulster". Twice he met with no response. The third time, Cathbad the Druid roused himself from his lethargy to denounce the man who was disturbing the king's sleep. In his indignation Sualtam turned away so sharply that the gray steed reared, and struck its rider's shield against his neck with such force that he was decapitated. The startled horse then turned back into Conchobar's stronghold, and dashed through it, Sualtam's severed head continuing to cry out: "Men are being killed, women carried off, and cattle lifted in Ulster." Such a portent was enough to rouse the most drowsy. Conchobar, himself again, swore a great oath. "The heavens are over us, the earth is beneath us, and the sea circles us round, and, unless the heavens fall, with all their stars, or the earth gives way beneath us, or the sea bursts over the land, I will restore every cow to her stable, and every woman to her home."

He sent messengers to rally Ulster, and they gathered, and marched on the men of Erin. And then was fought such a battle as had never been before in Ireland. First one side, then the other, gave way and rallied again, until Cuchulainn heard

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the noise of the fight, and rose up, in spite of all his wounds, and came to it.

He called out to Fergus, reminding him how he had bound himself with an oath to run from him when called upon to do so. So Fergus ran before Cuchulainn, and when Medb's army saw their leader running they broke and fled like one man.

But the Brown Bull of Cualgne went with the army into Connaught, and there he met Ailill's bull, the White-horned. And he fought the White-horned, and tore him limb from limb, and carried off pieces of him on his horns, dropping the loins at Athlone and the liver at Trim. Then he went back to Cualgne, and turned mad, killing all who crossed his path, until his heart burst with bellowing, and he fell dead.

This was the end of the great war called Táin Bó Chuailgné, the "Driving of the Cattle of Cooley".

Yet, wondrous as it was, it was not the most marvellous of Cuchulainn's exploits. Like all the solar gods and heroes of Celtic myth, he carried his conquests into the dark region of Hades. On this occasion the mysterious realm is an island called Dún Scaith, that is, the "Shadowy Town", and though its king is not mentioned by name, it seems likely that he was Mider, and that Dun Scaith is another name for the Isle of Falga, or Man. The story, as a poem 1 relates it, is curiously suggestive of a raid which the powers of light, and especially the sun-gods, are represented as having made upon

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[paragraph continues] Hades in kindred British myth. 1. The same loathsome combatants issue out of the underworld to repel its assailants. There was a pit in the centre of Din Scaith, out of which swarmed a vast throng of serpents. No sooner had Cuchulainn and the heroes of Ulster disposed of these than "a house full of toads" was loosed upon them--"sharp, beaked monsters" (says the poem), which caught them by the noses, and these were in turn replaced by fierce dragons. Yet the heroes prevailed and carried off the spoil--three cows of magic qualities and a marvellous cauldron in which was always found an inexhaustible supply of meat, with treasure of silver and gold to boot. They started back for Ireland in a coracle, the three cows being towed behind, with the treasure in bags around their necks. But the gods of Hades raised a storm which wrecked their ship, and they had to swim home. Here Cuchulainn's more than mortal prowess came in useful. We are told that he floated nine men to shore on each of his hands, and thirty on his head, while eight more, clinging to his sides, used him as a kind of life-belt.

After this, came the tragedy of Cuchulainn's career, the unhappy duel in which he killed his only son, not knowing who he was. The story is one common, apparently, to the Aryan nations, for it is found not only in the Gaelic, but in the Teutonic and Persian mythic traditions. It will be remembered that Cuchulainn defeated a rival of Scathach the Amazon, named Aoife, and compelled her to render submission. The hero had also a son by

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[paragraph continues] Aoife, and he asked that the boy should be called Conlaoch 1, and that, when he was of age to travel, he should be sent to Ireland to find his father. Aoife promised this, but, a little later, news came to her that Cuchulainn had married Emer. Mad with jealousy, she determined to make the son avenge her slight upon the father. She taught him the craft of arms until there was no more that he could learn, and sent him to Ireland. Before he started, she laid three geasa 2 upon him. The first was that he was not to turn back, the second that he was never to refuse a challenge, and the third that he was never to tell his name.

He arrived at Dundealgan 3, Cuchulainn's home, and the warrior Conall came down to meet him, and asked him his name and lineage. He refused to tell them, and this led to a duel, in which Conall was disarmed and humiliated. Cuchulainn next approached him, asked the same question, and received the same answer. "Yet if I was not under a command," said Conlaoch, who did not know he was speaking to his father, "there is no man in the world to whom I would sooner tell it than to yourself, for I love your face." Even this compliment could not stave off the fight, for Cuchulainn felt it his duty to punish the insolence of this stripling who refused to declare who he was. The fight was a fierce one, and the invincible Cuchulainn found himself so pressed that the "hero-light" shone round

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him and transfigured his face. When Conlaoch saw this, he knew who his antagonist must be, and purposely flung his spear slantways that it might not hit his father. But before Cuchulainn understood, he had thrown the terrible gae bolg. Conlaoch, dying, declared his name; and so passionate was Cuchulainn's grief that the men of Ulster were afraid that in his madness he might wreak his wrath upon them. They, therefore, called upon Cathbad the Druid to put him under a glamour. Cathbad turned the waves of the sea into the appearance of armed men, and Cuchulainn smote them with his sword until he fell prone from weariness.

It would take too long to relate all the other adventures and exploits of Cuchulainn. Enough has been done if any reader of this chapter should be persuaded by it to study the wonderful saga of ancient Ireland for himself. We must pass on quickly to its tragical close--the hero's death.

Medb, Queen of Connaught, had never forgiven him for keeping back her army from raiding Ulster, and for slaying so many of her friends and allies. So she went secretly to all those whose relations Cuchulainn had killed (and they were many), and stirred them up to revenge.

Besides this, she had sent the three daughters of Calatin the Wizard, born after their father's death at the hands of Cuchulainn, to Alba and to Babylon to learn witchcraft. When they came back they were mistresses of every kind of sorcery, and could make the illusion of battle with an incantation.

And, lest she might fail even then, she waited

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with patience until the Ultonians were again in their magic weakness, and there was no one to help Cuchulainn but himself.

Lugaid 1, son of the Curoi, King of Munster whom Cuchulainn had killed for the sake of Blathnat, Mider's daughter, gathered the Munster men; Erc, whose father had also fallen at Cuchulainn's hands, called the men of Meath; the King of Leinster brought out his army; and, with Ailill and Medb and all Connaught, they marched into Ulster again, and began to ravage it.

Conchobar called his warriors and druids into council, to see if they could find some means of putting off war until they were ready to meet it. He did not wish Cuchulainn to go out single-handed a second time against all the rest of Ireland, for he knew that, if the champion perished, the prosperity of Ulster would fall with him for ever. So, when Cuchulainn came to Emain Macha, the king set all the ladies, singers, and poets of the court to keep his thoughts from war until the men of Ulster had recovered from their weakness.

But while they sat feasting and talking in the "sunny house", the three daughters of Calatin came fluttering down on to the lawn before it, and began gathering grass and thistles and puff-balls and withered leaves, and turning them into the semblance of armies. And, by the same magic, they caused shouts and shrieks and trumpet-blasts and the clattering of arms to be heard all round the house, as though a battle were being fought.

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Cuchulainn leaped up, red with shame to think that fighting should be going on without his help, and seized his sword. But Cathbad's son caught him by the arms. All the druids explained to him that what he saw was only an enchantment raised by the children of Calatin to draw him out to his death. But it was as much as all of them could do to keep him quiet while he saw the phantom armies and heard the magic sounds.

So they decided that it would be well to remove Cuchulainn from Emain Macha to Glean-na-Bodhar 1, the "Deaf Valley", until all the enchantments of the daughters of Calatin were spent. It was the quality of this valley that, if all the men of Ireland were to shout round it at once, no one within it would hear a sound.

But the daughters of Calatin went there too, and again they took thistles and puff-balls and withered leaves, and put on them the appearance of armed men; so that there seemed to be no place outside the whole valley that was not filled with shouting battalions. And they made the illusion of fires all around and the sound of women shrieking. Everyone who heard that outcry was frightened at it, not only the men and women, but even the dogs.

Though the women and the druids shouted back with all the strength of their voices, to drown it they could not keep Cuchulainn from hearing. "Alas!" he cried, "I hear the men of Ireland shouting as they ravage the province. My triumph is at an end; my fame is gone; Ulster lies low for ever."

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"Let it pass," said Cathbad; "it is only the idle magic noises made by the children of Calatin, who want to draw you out, to put an end to you. Stay here with us, and take no heed of them."

Cuchulainn obeyed; and the daughters of Calatin went on for a long time filling the air with noises of battle. But they grew tired of it at last; for they saw that the druids and women had outwitted them.

They did not succeed until one of them took the form of a leman of Cuchulainn's, and came to him, crying out that Dundealgan was burnt, and Muirthemne ruined, and the whole province of Ulster ravaged. Then, at last, he was deceived, and took his arms and armour, and, in spite of all that was said to him, he ordered Laeg to yoke his chariot.

Signs and portents now began to gather as thickly round the doomed hero as they did round the wooers in the hall of Odysseus. His famous war-horse, the Gray of Macha, refused to be bridled, and shed large tears of blood. His mother, Dechtiré, brought him a goblet full of wine, and thrice the wine turned into blood as he put it to his lips. At the first ford he crossed, he saw a maiden of the sídhe washing clothes and armour, and she told him that it was the clothes and arms of Cuchulainn, who was soon to be dead. He met three ancient hags cooking a hound on spits of rowan, and they invited him to partake of it. He refused, for it was taboo to him to eat the flesh of his namesake; but they shamed him into doing so by telling him that he ate at rich men's tables and refused the hospitality of

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the poor. The forbidden meat paralysed half his body. Then he saw his enemies coming up against him in their chariots.

Cuchulainn had three spears, of which it was prophesied that each should kill a king. Three druids were charged in turn to ask for these spears; for it was not thought lucky to refuse anything to a druid. The first one came up to where Cuchulainn was making the plain red with slaughter. "Give me one of those spears," he said, "or I will lampoon you." "Take it," replied Cuchulainn, "I have never yet been lampooned for refusing anyone a gift." And he threw the spear at the druid, and killed him. But Lugaid, son of Curoi, got the spear, and killed Laeg with it. Laeg was the king of all chariot-drivers.

"Give me one of your spears, Cuchulainn," said the second druid. "I need it myself," he replied. "I will lampoon the province of Ulster because of you, if you refuse." "I am not obliged to give more than one gift in a day," said Cuchulainn, "but Ulster shall never be lampooned because of me." He threw the spear at the druid, and it went through his head. But Erc, King of Leinster, got it, and mortally wounded the Gray of Macha, the king of all horses.

"Give me your spear," said the third druid. "I have paid all that is due from myself and Ulster," replied Cuchulainn. "I will satirize your kindred if you do not," said the druid. "I shall never go home, but I will be the cause of no lampoons there," answered Cuchulainn, and he threw the spear at the

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asker, and killed him. But Lugaid threw it back, and it went through Cuchulainn's body, and wounded him to the death.

Then, in his agony, he greatly desired to drink. He asked his enemies to let him go to a lake that lay close by, and quench his thirst, and then come back again. "If I cannot come back to you, come to fetch me," he said; and they let him go.

Cuchulainn drank, and bathed, and came out of the water. But he found that he could not walk; so he called to his enemies to come to him. There was a pillar-stone near; and he bound himself to it with his belt, so that he might die standing up, and not lying down. His dying horse, the Gray of Macha, came back to fight for him, and killed fifty men with his teeth and thirty with each of his hoofs. But the "hero-light" had died out of Cuchulainn's face, leaving it as pale as "a one-night's snow", and a crow came and perched upon his shoulder.

"Truly it was not upon that pillar that birds used to sit," said Erc.

Now that they were certain that Cuchulainn was dead, they all gathered round him, and Lugaid cut off his head to take it to Medb. But vengeance came quickly, for Conall the Victorious was in pursuit, and he made a terrible slaughter of Cuchulainn's enemies.

Thus perished the great hero of the Gaels in the twenty-seventh year of his age. And with him fell the prosperity of Emain Macha and of the Red Branch of Ulster.

Footnotes

153:1

"There came
Tigernmas, the prince of Tara yonder,
On Hallowe’en with many hosts,
A cause of grief to them was the deed.
"Dead were the men
Of Banba's host, without happy strength,
Around Tigernmas, the destructive man in the North,
From the worship of Cromm Cruaich--’t was no luck for them.
"For I have learnt,
Except one-fourth of the keen Gaels
Not a man alive--lasting the snare!
Escaped without death in his mouth."
--Dr. Kuno Meyer's translation of the Dinnsenchus of Mag Slecht.

154:1 Nutt: Voyage of Bran, p. 164.

154:2 See chap. XI--"The Gods in Exile".

154:3 Pronounced Maive.

155:1 The story of the Tragical Death of King Conchobar, translated by Eugene O’Curry from the Book of Leinster, will be found in the appendix to his MS. Materials of Irish History, and (more accessible) in Miss Hull's Cuchullin Saga.

155:2 The name is best pronounced C\ŭhoolin or Cuchullin (ch as in German).

156:1 The descent of the principal Red Branch Heroes from the Tuatha Dé Danann is given in a table in Miss Hull's Introduction to her Cuchullin Saga.

156:2 Conchobar is called a terrestrial god of the Ultonians in the Book of the Dun Cow, and Dechtiré is termed a goddess in the Book of Leinster.

157:1 He is last heard of as chief cook to Conairé the Great, a mythical king of Ireland.

157:2 In the Book of Leinster.

158:1 For a description of Navan Fort see a paper by M. de Jubainville in the Revue Celtique, Vol. XVI.

158:2 Cuchulainn, the Irish Achilles. By Alfred Nutt. Popular Studies in Mythology, Romance, and Folklore, No. 8.

158:3 See a series of interesting parallels between Cuchulainn and Heracles in Studies in the Arthurian Legend, chap. IX and X.

159:1 The Táin Bó Chuailgné. Translated by Standish Hayes O’Grady.

159:2 The Irish romances relating to Cuchulainn and his cycle, nearly a hundred in number, need hardly be referred to severally in this chapter. Of many of the tales, too, there exist several slightly-varying versions. Many of them have been translated by different scholars. The reader desiring a more complete survey of the Cuchulainn legend is referred to Miss Hull's Cuchullin Saga or to Lady Gregory's Cuchulain of Muirthemne.

162:1 Pronounced Avair.

163:1 Usually identified, however, with the Isle of Skye.

164:1 Pronounced Eefa.

164:2 A literal translation by Miss Winifred Faraday of the Táin Bo Chuailgné from the Book of the Dun Cow and the Yellow Book of Lecan has been published by Mr. Nutt--Grimm Library, No. 16.

165:1 Pronounced Cooley.

167:1 This prophecy (here much abridged) is, in the original, in verse.

168:1 Finnavár.

170:1 "Bellows-dart", apparently a kind of harpoon. It had thirty barbs.

175:1 It is contained in the Book of the Dun Cow story called the "Phantom Chariot".

176:1 See chap. XX--"The Victories of Light over Darkness".

177:1 Pronounced Conla.

177:2 A kind of mystic prohibition or taboo; singular, geis.

177:3 Now called Dundalk.

179:1 Pronounced Lewy.

180:1 Pronounced Glen na Mower.

CHAPTER XI THE GODS IN EXILE

But though mortals had conquered gods upon a scale unparalleled in mythology, they had by no means entirely subdued them. Beaten in battle, the people of the goddess Danu had yet not lost their divine attributes, and could use them either to help or hurt. "Great was the power of the Dagda", says a tract preserved in the Book of Leinster, "over the sons of Milé, even after the conquest of Ireland; for his subjects destroyed their corn and milk, so that they must needs make a treaty of peace with the Dagda. Not until then, and thanks to his. good-will, were they able to harvest corn and drink the milk of their cows." 1 The basis of this lost treaty seems to have been that the Tuatha Dé Danann, though driven from the soil, should receive homage and offerings from their successors. We are told in the verse dinnsenchus of Mag Slecht, that--

"Since the rule
Of Eremon, the noble man of grace,
There was worshipping of stones
Until the coming of good Patrick of Macha". 2
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Dispossessed of upper earth, the gods had, however, to seek for new homes. A council was convened, but its members were divided between two opinions. One section of them chose to shake the dust of Ireland off its disinherited feet, and seek refuge in a paradise over-seas, situate in some unknown, and, except for favoured mortals, unknowable island of the west, the counterpart in Gaelic myth of the British

. . . "island-valley of Avilion;
Where falls not hail, or rain, or any snow,
Nor ever wind blows loudly; but it lies
Deep-meadow’d, happy, fair with orchard-lawns
And bowery hollows crown’d with summer sea" 1
[paragraph continues] --a land of perpetual pleasure and feasting, described variously as the "Land of Promise" (Tir Tairngiré), the "Plain of Happiness" (Mag Mell), the "Land of the Living" (Tir-nam-beo), the "Land of the Young" (Tir-nan-ōg), and "Breasal's Island" (Hy-Breasail). Celtic mythology is full of the beauties and wonders of this mystic country, and the tradition of it has never died out. Hy-Breasail has been set down on old maps as a reality again and again; 2 some pioneers in the Spanish seas thought they had discovered it, and called the land they found "Brazil"; and it is still said, by lovers of old lore, that a patient watcher, after long gazing westward from the westernmost shores of Ireland or Scotland,

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may sometimes be lucky enough to catch a glimpse against the sunset of its--

"summer isles of Eden lying in dark-purple spheres of sea".
Of these divine emigrants the principal was Manannán son of Lêr. But, though he had cast in his lot beyond the seas, he did not cease to visit Ireland. An old Irish king, Bran, the son of Febal, met him, according to a seventh-century poem, as Bran journeyed to, and Manannán from, the earthly paradise. Bran was in his boat, and Manannán was driving a chariot over the tops of the waves, and he sang: 1

"Bran deems it a marvellous beauty
In his coracle across the clear sea:
While to me in my chariot from afar
It is a flowery plain on which he rides about.
"What is a clear sea
For the prowed skiff in which Bran is,
That is a happy plain with profusion of flowers
To me from the chariot of two wheels.

"Bran sees
The number of waves beating across the clear sea:
I myself see in Mag Mon 2
Red-headed flowers without fault.

"Sea-horses glisten in summer
As far as Bran has stretched his glance:
Rivers pour forth a stream of honey
In the land of Manannán son of Lêr.p. 135

"The sheen of the main, on which thou art,
The white hue of the sea, on which thou rowest about,
Yellow and azure are spread out,
It is land, and is not rough.

"Speckled salmon leap from the womb
Of the white sea, on which thou lookest:
They are calves, they are coloured lambs
With friendliness, without mutual slaughter.

"Though but one chariot-rider is seen
In Mag Mell 1 of many flowers,
There are many steeds on its surface,
Though them thou seest not.

"Along the top of a wood has swum
Thy coracle across ridges,
There is a wood of beautiful fruit
Under the prow of thy little skiff.

"A wood with blossom and fruit,
On which is the vine's veritable fragrance;
A wood without decay, without defect,
On which are leaves of a golden hue."

[paragraph continues] And, after this singularly poetical enunciation of the philosophical and mystical doctrine that all things are, under their diverse forms, essentially the same, he goes on to describe to Bran the beauties and pleasures of the Celtic Elysium.

But there were others--indeed, the most part--of the gods who refused to expatriate themselves. For these residences had to be found, and the Dagda, their new king, proceeded to assign to each of those who stayed in Ireland a sídh. These sídhe were barrows, or hillocks, each being the door to an underground

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realm of inexhaustible splendour and delight, according to the somewhat primitive ideas of the Celts. A description is given of one which the Dagda kept for himself, and out of which his son Angus cheated him, which will serve as a fair example of all. There were apple-trees there always in fruit, and one pig alive and another ready roasted, and the supply of ale never failed. One may still visit in Ireland the sídhe of many of the gods, for the spots are known, and the traditions have not died out. To Lêr was given Sídh Fionnachaidh 1, now known as the "Hill of the White Field", on the top of Slieve Fuad, near Newtown Hamilton, in County Armagh. Bodb Derg received a sídh called by his own name, Sídh Bodb 2, just to the south of Portumna, in Galway. Mider was given the sídh of Bri Leith, now called Slieve Golry, near Ardagh, in County Longford. Ogma's sídh was called Airceltrai; to Lugh was assigned Rodrubân; Manannán's son, Ilbhreach, received Sídh Eas Aedha Ruaidh 3, now the Mound of Mullachshee, near Ballyshannon, in Donegal; Fionnbharr 4 had Sídh Meadha, now "Knockma", about five miles west of Tuam, where, as present king of the fairies, he is said to live to-day; while the abodes of other gods of lesser fame are also recorded. For himself the Dagda retained two, both near the River Boyne, in Meath, the best of them being the famous Brugh-na-Boyne. None of the members of the Tuatha Dé Danann were left unprovided for, save one.

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It was from this time that the Gaelic gods received the name by which the peasantry know them to-day--Aes Sídhe, the "People of the Hills", or, more shortly, the Sídhe. Every god, or fairy, is a Fer-Sídhe 1, a "Man of the Hill"; and every goddess a Bean-Sídhe, a "Woman of the Hill", the banshee of popular legend. 2

The most famous of such fairy hills are about five miles from Drogheda. 3 They are still connected with the names of the Tuatha Dé Danann, though they are now not called their dwelling-places, but their tombs. On the northern bank of the Boyne stand seventeen barrows, three of which--Knowth, Dowth, and New Grange--are of great size. The last named, largest, and best preserved, is over 300 feet in diameter, and 70 feet high, while its top makes a platform 120 feet across. It has been explored, and Roman coins, gold torques, copper pins, and iron rings and knives have been found in it; but what else it may have once contained will never be known, for, like Knowth and Dowth, it was thoroughly ransacked by Danish spoilers in the ninth century. It is entered by a square doorway, the rims of which are elaborately ornamented with a kind of spiral pattern. This entrance leads to a stone passage, more than 60 feet long, which gradually widens and rises, until it opens into a chamber with a conical dome 20 feet high. On each side of this central chamber is a recess, with a shallow oval

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stone basin in it. The huge slabs of which the whole is built are decorated upon both the outer and the inner faces with the same spiral pattern as the doorway.

The origin of these astonishing prehistoric monuments is unknown, but they are generally attributed to the race that inhabited Ireland before the Celts. Gazing at marvellous New Grange, one might very well echo the words of the old Irish poet Mac Nia, in the Book of Ballymote:

"Behold the Sídh before your eyes,
It is manifest to you that it is a king's mansion,
Which was built by the firm Dagda,
It was a wonder, a court, an admirable hill." 1
It is not, however, with New Grange, or even with Knowth or Dowth, that the Dagda's name is now associated. It is a smaller barrow, nearer to the Boyne, which is known as the "Tomb of the Dagda". It has never been opened, and Dr. James Fergusson, the author of Rude Stone Monuments, who holds the Tuatha Dé Danann to have been a real people, thinks that "the bones and armour of the great Dagda may still be found in his honoured grave". 2 Other Celtic scholars might not be so sanguine, though verses as old as the eleventh century assert that the Tuatha Dé Danann used the brughs for burial. It was about this period that the mythology of Ireland was being rewoven into spurious history. The poem, which is called the "Chronicles of the Tombs", not only mentions the

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[paragraph continues] "Monument of the Dagda" and the "Monument of the Morrígú", but also records the last resting-places of Ogma, Etain, Cairpré, Lugh, Boann, and Angus.

We have for the present, however, to consider Angus in a far less sepulchral light. He is, indeed, very much alive in the story to be related. The "Son of the Young" was absent when the distribution of the sídhe was made. When he returned, he came to his father, the Dagda, and demanded one. The Dagda pointed out to him that they had all been given away. Angus protested, but what could be done? By fair means, evidently nothing; but by craft, a great deal. The wily Angus appeared to reconcile himself to fate, and only begged his father to allow him to stay at the sídh of Brugh-na-Boyne (New Grange) for a day and a night. The Dagda agreed to this, no doubt congratulating himself on having got out of the difficulty so easily. But when he came to Angus to remind him that the time was up, Angus refused to go. He had been granted, he claimed, day and night, and it is of days and nights that time and eternity are composed; therefore there was no limit to his tenure of the sídhe. The logic does not seem very convincing to our modern minds, but the Dagda is said to have been satisfied with it. He abandoned the best of his two palaces to his son, who took peaceable possession of it. Thus it got a second name, that of the Sídh or Brugh of the "Son of the Young". 1

The Dagda does not, after this, play much active

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part in the history of the people of the goddess Danu. We next hear of a council of gods to elect a fresh ruler. There were five candidates for the vacant throne--Bodb the Red, Mider, Ilbhreach 1 son of Manannán, Lêr, and Angus himself, though the last-named, we are told, had little real desire to rule, as he preferred a life of freedom to the dignities of kingship. The Tuatha Dé Danann went into consultation, and the result of their deliberation was that their choice fell upon Bodb the Red, for three reasons--firstly, for his own sake; secondly, for his father, the Dagda's sake; and thirdly, because he was the Dagda's eldest son. The other competitors approved this choice, except two. Mider refused to give hostages, as was the custom, to Bodb Derg, and fled with his followers to "a desert country round Mount Leinster", in County Carlow, while Lêr retired in great anger to Sídh Fionnachaidh, declining to recognize or obey the new king.

Why Lêr and Mider should have so taken the matter to heart is difficult to understand, unless it was because they were both among the oldest of the gods. The indifference of Angus is easier to explain. He was the Gaelic Eros, and was busy living up to his character. At this time, the object of his love was a maiden who had visited him one night in a dream, only to vanish when he put out his arms to embrace her. All the next day, we are told, Angus took no food. Upon the following night, the unsubstantial lady again appeared, and played and

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sang to him. That following day, he also fasted. So things went on for a year, while Angus pined and wasted for love. At last the physicians of the Tuatha Dé Danann guessed his complaint, and told him how fatal it might be to him. Angus asked that his mother Boann might be sent for, and, when she came, he told her his trouble, and implored her help. She went to the Dagda and begged him, if he did not wish to see his son die of unrequited love, a disease that all Diancecht's medicine and Goibniu's magic could not heal, to find the dream-maiden. The Dagda could do nothing himself, but he sent to Bodb the Red, and the new king of the gods sent in turn to the lesser deities of Ireland, ordering all of them to search for her. For a year she could not be found, but at last the disconsolate lover received a message, charging him to come and see if he could recognize the lady of his dreams. Angus came, and knew her at once, even though she was surrounded by thrice fifty attendant nymphs. Her name was Caer, and she was the daughter of Etal Ambuel, who had a sídh at Uaman, in Connaught. Bodb the Red demanded her for Angus in marriage, but her father declared that he had no control over her. She was a swan-maiden, he said; and every year, as soon as summer was over, she went with her companions to a lake called "Dragon-Mouth", and there all of them became swans. But, refusing to be thus put off, Angus waited in patience until the day of the magical change, and then went down to the shore of the lake. There, surrounded by thrice fifty swans, he saw Caer, herself a swan

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surpassing all the rest in beauty and whiteness. He called to her, proclaiming his passion and his name, and she promised to be his bride, if he too would become a swan. He agreed, and with a word she changed him into swan-shape, and thus they flew side by side to Angus's sídhe, where they retook the human form, and, no doubt, lived happily as long as could be expected of such changeable immortals as pagan deities. 1

Meanwhile, the people of the goddess Danu were justly incensed against both Lêr and Mider. Bodb the Red made a yearly war upon Mider in his sídhe, and many of the divine race were killed on either side. But against Lêr, the new king of the gods refused to move, for there had been a great affection between them. Many times Bodb Derg tried to regain Lêr's friendship by presents and compliments, but for a long time without success.

At last Lêr's wife died, to the sea-god's great sorrow. When Bodb the Red heard the news, he sent a messenger to Lêr, offering him one of his own foster-daughters, Aebh 2, Aeife 3, and Ailbhe 4, the children of Ailioll of Arran. Lêr, touched by this, came to visit Bodb the Red at his sídhe, and chose Aebh for his wife. "She is the eldest, so she must be the noblest of them," he said. They were married, and a great feast made, and Lêr took her back with him to Sídh Fionnachaidh.

Aebh bore four children to Lêr. The eldest was

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a daughter called Finola, the second was a son called Aed; the two others were twin boys called Fiachra and Conn, but in giving birth to those Aebh died.

Bodb the Red then offered Lêr another of his foster-children, and he chose the second, Aeife. Every year Lêr and Aeife and the four children used to go to Manannán's "Feast of Age", which was held at each of the sídhe in turn. The four children grew up to be great favourites among the people of the goddess Danu.

But Aeife was childless, and she became jealous of Lêr's children; for she feared that he would love them more than he did her. She brooded over this until she began, first to hope for, and then to plot their deaths. She tried to persuade her servants to murder them, but they would not. So she took the four children to Lake Darvra (now called Lough Derravargh in West Meath), and sent them into the water to bathe. Then she made an incantation over them, and touched them, each in turn, with a druidical wand, and changed them into swans.

But, though she had magic enough to alter their shapes, she had not the power to take away their human speech and minds. Finola turned, and threatened her with the anger of Lêr and of Bodb the Red when they came to hear of it. She, however, hardened her heart, and refused to undo what she had done. The children of Lêr, finding their case a hopeless one, asked her how long she intended to keep them in that condition.

"You would be easier in mind," she said, "if you had not asked the question; but I will tell you.

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[paragraph continues] You shall be three hundred years here, on Lake Darvra; and three hundred years upon the Sea of Moyle 1, which is between Erin and Alba; and three hundred years more at Irros Domnann 2 and the Isle of Glora in Erris 3. Yet you shall have two consolations in your troubles; you shall keep your human minds, and yet suffer no grief at knowing that you have been changed into swans, and you shall be able to sing the softest and sweetest songs that were ever heard in the world."

Then Aeife went away and left them. She returned to Lêr, and told him that the children had fallen by accident into Lake Darvra, and were drowned.

But Lêr was not satisfied that she spoke the truth, and went in haste to the lake, to see if he could find traces of them. He saw four swans close to the shore, and heard them talking to one another with human voices. As he approached, they came out of the water to meet him. They told him what Aeife had done, and begged him to change them back into their own shapes. But Lêr's magic was not so powerful as his wife's, and he could not.

Nor even could Bodb the Red--to whom Lêr went for help,--for all that he was king of the gods. What Aeife had done could not be undone. But she could be punished for it! Bodb ordered his foster-daughter to appear before him, an

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or beneath the earth, she most abhorred, and into which she most dreaded to be transformed". Aeife was obliged to answer that she most feared to become a demon of the air. So Bodb the Red struck her with his wand, and she fled from them, a shrieking demon.

All the Tuatha Dé Danann went to Lake Darvra to visit the four swans. The Milesians heard of it, and also went; for it was not till long after this that gods and mortals ceased to associate. The visit became a yearly feast. But, at the end of three hundred years, the children of Lêr were compelled to leave Lake Darvra, and go to the Sea of Moyle, to fulfil the second period of their exile.

They bade farewell to gods and men, and went. And, for fear lest they might be hurt by anyone, the Milesians made it law in Ireland that no man should harm a swan, from that time forth for ever.

The children of Lêr suffered much from tempest and cold on the stormy Sea of Moyle, and they were very lonely. Once only during that long three hundred years did they see any of their friends. An embassy of the Tuatha Dé Danann, led by two sons of Bodb the Red, came to look for them, and told them all that had happened in Erin during their exile.

At last that long penance came to an end, and they went to Irros Domnann and Innis Glora for their third stage. And while it was wearily dragging through, Saint Patrick came to Ireland, and put an end to the power of the gods for ever. They had been banned and banished when the children of

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[paragraph continues] Lêr found themselves free to return to their old home. Sídh Fionnechaidh was empty and deserted, for Lêr had been killed by Caoilté, the cousin of Finn mac Coul. 1

So, after long, vain searching for their lost relatives, they gave up hope, and returned to the Isle of Glora. They had a friend there, the Lonely Crane of Inniskea 2, which has lived upon that island ever since the beginning of the world, and will be still sitting there on the day of judgment. They saw no one else until, one day, a man came to the island. He told them that he was Saint Caemhoc 3, and that he had heard their story. He brought them to his church, and preached the new faith to them, and they believed on Christ, and consented to be baptised. This broke the pagan spell, and, as soon as the holy water was sprinkled over them, they returned to human shape. But they were very old and bowed--three aged men and an ancient woman. They did not live long after this, and Saint Caemhoc, who had baptised them, buried them all together in one grave. 4

But, in telling this story, we have leaped nine hundred years--a great space in the history even of gods. We must retrace our steps, if not quite to the days of Eremon and Eber, sons of Milé, and first kings of Ireland, at any rate to the beginning of the Christian era.

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At this time Eochaid Airem was high king of Ireland, and reigned at Tara; while, under him, as vassal monarchs, Conchobar mac Nessa ruled over the Red Branch Champions of Ulster; Curoi son of Daire 1, was king of Munster; Mesgegra was king of Leinster; and Ailell, with his famous queen, Medb, governed Connaught.

Shortly before, among the gods, Angus Son of the Young, had stolen away Etain, the wife of Mider. He kept her imprisoned in a bower of glass, which he carried everywhere with him, never allowing her to leave it, for fear Mider might recapture her. The Gaelic Pluto, however, found out where she was, and was laying plans to rescue her, when a rival of Etain's herself decoyed Angus away from before the pleasant prison-house, and set his captive free. But, instead of returning her to Mider, she changed the luckless goddess into a fly, and threw her into the air, where she was tossed about in great wretchedness at the mercy of every wind.

At the end of seven years, a gust blew her on to the roof of the house of Etair, one of the vassals of Conchobar, who was celebrating a feast. The unhappy fly, who was Etain, was blown down the chimney into the room below, and fell, exhausted, into a golden cup full of beer, which the wife of the master of the house was just going to drink. And the woman drank Etain with the beer.

But, of course, this was not the end of her--for the gods cannot really die,--but only the beginning of a new life. Etain was reborn as the daughter of

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[paragraph continues] Etair's wife, no one knowing that she was not of mortal lineage. She grew up to be the most beautiful woman in Ireland.

When she was twenty years old, her fame reached the high king, who sent messengers to see if she was as fair as men reported. They saw her, and returned to the king full of her praises. So Eochaid himself went to pay her a visit. He chose her to be his queen, and gave her a splendid dowry.

It was not till then that Mider heard of her. He came to her in the shape of a young man, beautifully dressed, and told her who she really was, and how she had been his wife among the people of the goddess Danu. He begged her to leave the king, and come with him to his sídh at Bri Leith. But Etain refused with scorn.

"Do you think," she said, "that I would give up the high king of Ireland for a person whose name and kindred I do not know, except from his own lips?"

The god retired, baffled for the time. But one day, as King Eochaid sat in his hall, a stranger entered. He was dressed in a purple tunic, his hair was like gold, and his eyes shone like candles.

The king welcomed him.

"But who are you?" he asked; "for I do not know you."

"Yet I have known you a long time," returned the stranger.

"Then what is your name?"

"Not a very famous one. I am Mider of Bri Leith."

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"Why have you come here?"

"To challenge you to a game of chess."

"I am a good chess-player," replied the king, who was reputed to be the best in Ireland.

"I think I can beat you," answered Mider.

"But the chess-board is in the queen's room, and she is asleep," objected Eochaid.

"It does not matter," replied Mider. "I have brought a board with me which can be in no way worse than yours."

He showed it to the king, who admitted that the boast was true. The chess-board was made of silver set in precious stones, and the pieces were of gold.

"Play!" said Mider to the king.

"I never play without a wager," replied Eochaid.

"What shall be the stake?" asked Mider.

"I do not care," replied Eochaid.

"Good!" returned Mider. "Let it be that the loser pays whatever the winner demands."

"That is a wager fit for a king," said Eochaid.

They played, and Mider lost. The stake that Eochaid claimed from him was that Mider and his subjects should make a road through Ireland. Eochaid watched the road being made, and noticed how Mider's followers yoked their oxen, not by the horns, as the Gaels did, but at the shoulders, which was better. He adopted the practice, and thus got his nickname, Airem, that is, The Ploughman".

After a year, Mider returned and challenged the king again, the terms to be the same as before. Eochaid agreed with joy; but, this time, he lost.

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"I could have beaten you before, if I had wished," said Mider, "and now the stake I demand is Etain, your queen."

The astonished king, who could not for shame go back upon his word, asked for a year's delay. Mider agreed to return upon that day year to claim Etain. Eochaid consulted with his warriors, and they decided to keep watch through the whole of the day fixed by Mider, and let no one pass in or out of the royal palace till sunset. For Eochaid held that if the fairy king could not get Etain upon that one day, his promise would be no longer binding on him.

So, when the day came, they barred the door and guarded it, but suddenly they saw Mider among them in the hall. He stood beside Etain, and sang this song to her, setting out the pleasures of the homes of the gods under the enchanted hills.

"O fair lady! will you come with me
To a wonderful country which is mine,
Where the people's hair is of golden hue,
And their bodies the colour of virgin snow?
"There no grief or care is known;
White are their teeth, black their eyelashes;
Delight of the eye is the rank of our hosts,
With the hue of the fox-glove on every cheek.

"Crimson are the flowers of every mead,
Gracefully speckled as the blackbird's egg;
Though beautiful to see be the plains of Inisfail 1
They are but commons compared to our great plains. p. 151

"Though intoxicating to you be the ale-drink of Inisfail,
More intoxicating the ales of the great country;
The only land to praise is the land of which I speak,
Where no one ever dies of decrepit age.

"Soft sweet streams traverse the land;
The choicest of mead and of wine;
Beautiful people without any blemish;
Love without sin, without wickedness.

"We can see the people upon all sides,
But by no one can we be seen;
The cloud of Adam's transgression it is
That prevents them from seeing us.

"O lady, should you come to my brave land,
It is golden hair that will be on your head;
Fresh pork, beer, new milk, and ale,
You there with me shall have, O fair lady!" 1

Then Mider greeted Eochaid, and told him that he had come to take away Etain, according to the king's wager. And, while the king and his warriors looked on helplessly, he placed one arm round the now willing woman, and they both vanished. This broke the spell that hung over everyone in the hall; they rushed to the door, but all they could see were two swans flying away.

The king would not, however, yield to the god. He sent to every part of Ireland for news of Etain, but his messengers all came back without having been able to find her. At last, a druid named Dalân learned, by means of ogams carved upon wands of yew, that she was hidden under Mider's

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sídh of Bri Leith. So Eochaid marched there with an army, and began to dig deep into the abode of the gods of which the "fairy hill" was the portal. Mider, as terrified as was the Greek god Hades when it seemed likely that the earth would be rent open, 1 and his domains laid bare to the sight, sent out fifty fairy maidens to Eochaid, every one of them having the appearance of Etain. But the king would only be content with the real Etain, so that Mider, to save his sídh, was at last obliged to give her up. And she lived with the King of Ireland after that until the death of both of them.

But Mider never forgave the insult. He bided his time for three generations, until Eochaid and Etain had a male descendant. For they had no son, but only a daughter called Etain, like her mother, and this second Etain had a daughter called Messbuachallo, who had a son called Conairé, surnamed "the Great". Mider and the gods wove the web of fate round Conairé, so that he and all his men died violent deaths. 2

Footnotes

132:1 De Jubainville: Cycle Mythologique Irlandais, p. 269.

132:2 See chap. IV--"The Religion of the Ancient Britons and Druidism".

133:1 Tennyson: Idylls of the King: The Passing of Arthur.

133:2 See Wood-Martin: Traces of the Elder Faiths of Ireland, Vol. I, pp. 213-215.

134:1 The following verses are taken from Dr. Kuno Meyer's translation of the romance entitled The Voyage of Bran, Son of Febal, published in Mr. Nutt's Grimm Library, Vol. IV.

134:2 The Plain of Sports.

135:1 The Happy Plain.

136:1 Pronounced Shee Finneha.

136:2 Pronounced Shee Bove.

136:3 Pronounced Shee Assaroe.

136:4 Pronounced Finnvar.

137:1 Pronounced Far-shee.

137:2 O’Curry: Lectures on the MS. Materials of Ancient Irish History, Appendix p. 505.

137:3 See Fergusson: Rude Stone Monuments, pp. 200-213.

138:1 O’Curry: MS. Materials, p. 505.

138:2 Fergusson: Rude Stone Monuments, p. 209.

139:1 This story is contained in the Book of Leinster.

140:1 Pronounced Ilbrec.

142:1 This story, called the Dream of Angus, will be found translated into English by Dr. Edward Müller in Vol. III. of the Revue Celtique, from an eighteenth-century MS. in the British Museum.

142:2 Pronounced Aive.

142:3 Pronounced Aiva.

142:4 Pronounced Alva.

144:1 Now called "North Channel"

144:2 The Peninsula of Ems, in Mayo.

144:3 A small island off Benmullet.

146:1 See chap. XIV--"Finn and the Fenians".

146:2 An island off the coast of Mayo. Its lonely crane was one of the "Wonders of Ireland", and is still an object of folk-belief.

146:3 Pronounced Kemoc.

146:4 This famous story of the Fate of the Children of Lêr is not found in any MS. earlier than the beginning of the seventeenth century. A translation of it has been published by Eugene O’Curry in Atlantis, Vol. IV, from which the present abridgment is made.

147:1 Pronounced Dara.

150:1 A poetical name for Ireland.

151:1 Translated by O’Curry, Manners and Customs of the Ancient Irish, Lecture IX, p. 192, 193.

152:1 Iliad, Book XX.

152:2 The story of Mider's revenge and Conairé's death is told in the romance Bruidhen Dá Derga, "The Destruction of Da Derga 's Fort", translated by Dr. Whitley Stokes, Eugene O’Curry and Professor Zimmer from the original text.

CHAPTER X THE CONQUEST OF THE GODS BY MORTALS

Of what Badb had in mind when she uttered this prophecy we have no record. But it was true. The twilight of the Irish gods was at hand. A new race was coming across the sea to dispute the ownership of Ireland with the people of the goddess Danu. And these new-corners were not divinities like themselves, but men like ourselves, ancestors of the Gaels.

This story of the conquest of the gods by mortals--which seems such a strange one to us--is typically Celtic. The Gaelic mythology is the only one which has preserved it in any detail; but the doctrine would seem to have been common at one time to all the Celts. It was, however, of less shame to the gods than would otherwise have been; for men were of as divine descent as themselves. The dogma of the Celts was that men were descended from the god of death, and first came from the Land of the Dead to take possession of the present world. 1 Caesar tells us, in his too short account of the Gauls, that they believed themselves to be

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sprung from Dis Pater, the god of the underworld. 1 In the Gaelic mythology Dis Pater was called Bilé, a name which has for root the syllable bel, meaning "to die". The god Beli in British mythology was no doubt the same person, while the same idea is expressed by the same root in the name of Balor, the terrible Fomor whose glance was death. 2

The post-Christian Irish chroniclers, seeking to reconcile Christian teachings with the still vital pagan mythology by changing the gods into ancient kings and incorporating them into the annals of the country, with appropriate dates, also disposed of the genuine early doctrine by substituting Spain for Hades, and giving a highly-fanciful account of the origin and wanderings of their ancestors. To use a Hibernicism, appropriate in this connection, the first Irishman was a Scythian called Fenius Farsa. Deprived of his own throne, he had settled in Egypt, where his son Niul married a daughter of the reigning Pharaoh. Her name was Scôta, and she had a son called Goidel, whose great-grandson was named Eber Scot, the whole genealogy being probably invented to explain the origin of the three names by which the Gaels called themselves--Finn, Scot, and Goidel. Fenius and his family and clan were turned out of Egypt for refusing to join in the persecution of the children of Israel, and sojourned in Africa for forty-two years. Their wanderings took them to "the altars of the Philistines, by the

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[paragraph continues] Lake of Osiers"; then, passing between Rusicada and the hilly country of Syria, they travelled through Mauretania as far as the Pillars of Hercules; and thence landed in Spain, where they lived many years, greatly increasing and multiplying. The same route is given by the twelfth-century British historian, Geoffrey of Monmouth, as that taken by Brutus and the Trojans when they came to colonize Britain. 1 Its only connection with any kind of fact is that it corresponds fairly well with what ethnologists consider must have been the westward line of migration taken, not, curiously enough, by the Aryan Celts, but by the pre-Aryan Iberians.

It is sufficient for us to find the first men in Spain, remembering that "Spain" stood for the Celtic Hades, or Elysium. In this country Bregon, the father of two sons, Bilé and Ith, had built a watch-tower, from which, one winter's evening, Ith saw, far off over the seas, a land he had never noticed before. "It is on winter evenings, when the air is pure, that man's eyesight reaches farthest", remarks the old tract called the "Book of Invasions", 2 gravely accounting for the fact that Ith saw Ireland from Spain.

Wishing to examine it nearer, he set sail with thrice thirty warriors, and landed without mishap at the mouth of the River Scêné. 3 The country seemed to him to be uninhabited, and he marched with his

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men towards the north. At last he reached Aileach, near the present town of Londonderry.

Here he found the three reigning kings of the people of the goddess Danu, Mac Cuill, Mac Cecht, and Mac Greiné, the sons of Ogma, and grandsons of the Dagda. These had succeeded Nuada the Silver-handed, killed in the battle with the Fomors; and had met, after burying their predecessor in a tumulus called Grianan Aileach, which still stands on the base of the Inishowen Peninsula, between Lough Swilly and Lough Foyle, to divide his kingdom among them. Unable to arrive at any partition satisfactory to all, they appealed to the newcomer to arbitrate.

The advice of Ith was moral rather than practical. "Act according to the laws of justice" was all that he would say to the claimants; and then he was indiscreet enough to burst into enthusiastic praises of Ireland for its temperate climate and its richness in fruit, honey, wheat, and fish. Such sentiments from a foreigner seemed to the Tuatha Dé Danann suggestive of a desire to take the country from them. They conspired together and treacherously killed Ith at a place since called "Ith's Plain". They, however, spared his followers, who returned to "Spain", taking their dead leader's body with them. The indignation there was great, and Milé, Bilé's son and Ith's nephew, determined to go to Ireland and get revenge.

Milé therefore sailed with his eight sons and their wives. Thirty-six chiefs, each with his shipful of warriors, accompanied him. By the magic arts

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of their druid, Amergin of the Fair Knee, they discovered the exact place at which Ith had landed before them, and put in to shore there. Two alone failed to reach it alive. The wife of Amergin died during the voyage, and Aranon, a son of Milé, on approaching the land, climbed to the top of the mast to obtain a better view, and, falling off, was drowned. The rest disembarked safely upon the first of May.

Amergin was the first to land. Planting his right foot on Irish soil, he burst into a poem preserved in both the Book of Lecan and the Book of Ballymote. 1 It is a good example of the pantheistic philosophy of the Celtic races, and a very close parallel to it is contained in an early Welsh poem, called the "Battle of the Trees", and attributed to the famous bard Taliesin. 2 "I am the wind that blows upon the sea," sang Amergin; "I am the ocean wave; I am the murmur of the surges; I am seven battalions; I am a strong bull; I am an eagle on a rock; I am a ray of the sun; I am the most beautiful of herbs; I am a courageous wild boar; I am a Salmon in the water; I am a lake upon a plain; I am a cunning artist; I am a gigantic, sword-wielding champion; I can shift my shape like a god. In what direction shall we go? Shall we hold our council in the valley or on the mountain-top? Where shall we make our home? What land is better than this island of the setting sun? Where

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shall we walk to and fro in peace and safety? Who can find you clear springs of water as I can? Who can tell you the age of the moon but I? Who can call the fish from the depths of the sea as I can? Who can cause them to come near the shore as I can? Who can change the shapes of the hills and headlands as I can? I am a bard who is called upon by seafarers to prophesy. Javelins shall be wielded to avenge our wrongs. I prophesy victory. I end my song by prophesying all other good things." 1

The Welsh bard Taliesin sings in the same strain as the druid Amergin his unity with, and therefore his power over, all nature, animate and inanimate. "I have been in many shapes", he says, "before I attained a congenial form. I have been a narrow blade of a sword; I have been a drop in the air; I have been a shining star; I have been a word in a book; I have been a book in the beginning; I have been a light in a lantern a year and a half; I have been a bridge for passing over threescore rivers; I have journeyed as an eagle; I have been a boat on the sea; I have been a director in battle; I have been a sword in the hand; I have been a shield in fight; I have been the string of a harp; I have been enchanted for a year in the foam of water. There is nothing in which I have not been." It is strange to find Gael and Briton combining to voice almost in the same words this doctrine of the mystical Celts, who, while still in a state of semi-barbarism,

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saw, with some of the greatest of ancient and modern philosophers, the One in the Many, and a single Essence in all the manifold forms of life.

The Milesians (for so, following the Irish annalists, it will be convenient to call the first Gaelic settlers in Ireland) began their march on Tara, which was the capital of the Tuatha Dé Danann, as it had been in earlier days the chief fortress of the Fir Bolgs, and would in later days be the dwelling of the high kings of Ireland. On their way they met with a goddess called Banba, the wife of Mac Cuill. She greeted Amergin. "If you have come to conquer Ireland," she said, "your cause is no just one." "Certainly it is to conquer it we have come," replied Amergin, without condescending to argue upon the abstract morality of the matter. "Then at least grant me one thing," she asked. "What is that?" replied Amergin. "That this island shall be called by my name." "It shall be," replied Amergin.

A little farther on, they met a second goddess, Fotla, the wife of Mac Cecht, who made the same request, and received the same answer from Amergin.

Last of all, at Uisnech, the centre of Ireland, they came upon the third of the queens, Eriu, the wife of Mac Greiné. "Welcome, warriors," she cried. "To you who have come from afar this island shall henceforth belong, and from the setting to the rising sun there is no better land. And your race will be the most perfect the world has ever seen." "These are fair words and a good prophecy,"

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said Amergin. "It will be no thanks to you," broke in Donn, Milé's eldest son. "Whatever success we have we shall owe to our own strength." "That which I prophesy has no concern with you," retorted the goddess, "and neither you nor your descendants will live to enjoy this island." Then, turning to Amergin, she, too, asked that Ireland might be called after her. "It shall be its principal name," Amergin promised.

And so it has happened. Of the three ancient names of Ireland--Banba, Fotla, and Eriu--the last, in its genitive form of "Erinn", is the one that has survived.

The invaders came to Tara, then called Drumcain, that is, the "Beautiful Hill". Mac Cuill, Mac Cecht, and Mac Greiné met them, with all the host of the Gaelic gods. As was usual, they held a parley. The people of the goddess Danu complained that they had been taken by surprise, and the Milesians admitted that to invade a country without having first warned its inhabitants was not strictly according to the courtesies of chivalrous warfare. The Tuatha Dé Danann proposed to the invaders that they should leave the island for three days, during which they themselves would decide whether to fight for their kingdom or to surrender it; but the Milesians did not care for this, for they knew that, as soon as they were out of the island, the Tuatha Dé Danann would oppose them with druidical enchantments, so that they would not be able to make a fresh landing. In the end, Mac Cuill, Mac Cecht, and Mac Greiné

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offered to submit the matter to the arbitration of Amergin, the Milesians' own lawgiver, with the express stipulation that, if he gave an obviously partial judgment, he was to suffer death at their hands. Donn asked his druid if he were prepared to accept this very delicate duty. Amergin replied that he was, and at once delivered the first judgment pronounced by the Milesians in Ireland.

"The men whom we found dwelling in the land, to them is possession due by right.
It is therefore your duty to set out to sea over nine green waves;
And if you shall be able to effect a landing again in spite of them,
You are to engage them in battle, and I adjudge to you the land in which you found them living.
I adjudge to you the land wherein you found them dwelling, by the right of battle.
But although you may desire the land which these people possess, yet yours is the duty to show them justice. I forbid you from injustice to those you have found in the land, however you may desire to obtain it." 1
[paragraph continues] This judgment was considered fair by both parties. The Milesians retired to their ships, and waited at a distance of nine waves' length from the land until the signal was given to attack, while the Tuatha Dé Danann, drawn up upon the beach, were ready with their druidical spells to oppose them.

The signal was given, and the Milesians bent to their oars. But they had hardly started before they discovered that a strong wind was blowing straight

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towards them from the shore, so that they could make no progress. At first they thought it might be a natural breeze, but Donn smelt magic in it. He sent a man to climb the mast of his ship, and see if the wind blew as strong at that height as it did at the level of the sea. The man returned, reporting that the air was quite still "up aloft". Evidently it was a druidical wind. But Amergin soon coped with it. Lifting up his voice, he invoked the Land of Ireland itself, a power higher than the gods it sheltered.

"I invoke the land of Eriu!
The shining, shining sea!
The fertile, fertile hill!
The wooded vale!
The river abundant, abundant in water!
The fishful, fishful lake!"
[paragraph continues] In such strain runs the original incantation, one of those magic formulas whose power was held by ancient, and still is held by savage races to reside in their exact consecrated wording rather than in their meaning. To us it sounds nonsense, and so no doubt it did to those who put the old Irish mythical traditions into literary shape; for a later version expands and explains it as follows: 1

"I implore that we may regain the land of Erin,
We who have come over the lofty waves, p. 129
This land whose mountains are great and extensive,
Whose streams are clear and numerous,
Whose woods abound with various fruit,
Its rivers and waterfalls are large and beautiful,
Its lakes are broad and widely spread,
It abounds with fountains on elevated grounds!
May we gain power and dominion over its tribes!
May we have kings of our own ruling at Tara!
May Tara be the regal residence of our many succeeding kings!
May the Milesians be the conquerors of its people!
May our ships anchor in its harbours!
May they trade along the coast of Erin!
May Eremon be its first ruling monarch!
May the descendants of Ir and Eber be mighty kings!
I implore that we may regain the land of Erin,
I implore!"
The incantation proved effectual. The Land of Ireland was pleased to be propitious, and the druidical wind dropped down.

But success was not quite so easy as they had hoped. Manannán, son of the sea and lord of headlands, shook his magic mantle at them, and hurled a fresh tempest out over the deep. The galleys of the Milesians were tossed helplessly on the waves; many sank with their crews. Donn was among the lost, thus fulfilling Eriu's prophecy, and three other sons of Milé also perished. In the end, a broken remnant, after long beating about the coasts, came to shore at the mouth of the River Boyne. They landed; and Amergin, from the shore, invoked the aid of the sea as he had al-ready done that of the land.

p. 130

"Sea full of fish!
Fertile land!
Fish swarming up!
Fish there!
Under-wave bird!
Great fish!
Crab's hole!
Fish swarming up!
Sea full of fish!"
which, being interpreted like the preceding charm seems to have meant:

"May the fishes of the sea crowd in shoals to the land for our use!
May the waves of the sea drive forth to the shore abundance of fish!
May the salmon swim abundantly into our nets!
May all kinds of fish come plentifully to us from the sea!
May its flat-fishes also come in abundance!
This poem I compose at the sea-shore that fishes may swim in shoals to our coast."
[paragraph continues] Then, gathering their forces, they marched on the people of the goddess Danu.

Two battles were fought, the first in Glenn Faisi, a valley of the Slieve Mish Mountains, south of Tralee, and the second at Tailtiu, now called Telltown. In both, the gods were beaten. Their three kings were killed by the three surviving sons of Milé--Mac Cuill by Eber, Mac Cecht by Eremon, and Mac Greiné by the druid Amergin. Defeated and disheartened, they gave in, and, retiring beneath the earth, left the surface of the land to their conquerors.

p. 131

From this day begins the history of Ireland according to the annalists. Milé's eldest son, Donn, having perished, the kingdom fell by right to the second, Eremon. But Eber, the third son, backed by his followers, insisted upon a partition, and Ireland was divided into two equal parts. At the end of a year, however, war broke out between the brothers; Eber was killed in battle, and Eremon took the sole rule.

Footnotes

119:1 It may be noted that, according to Welsh legend, the ancestors of the Cymri came from Gwlâd yr Hâv, the "Land of Summer", i.e. the Celtic Other World.

120:1 De Bello Gallico, Book VI, chap. XVIII.

120:2 De Jubainville: Cycle Mythologique, chap. x. Rhys: Hibbert Lectures--"The Gaulish Pantheon".

121:1 Geoffrey of Monmouth's Historia Britonum, Book I, chap. II.

121:2 Contained in the Book of Leinster and other ancient manuscripts.

121:3 Now called the Kenmare River.

123:1 This poem and the three following ones, all attributed to Amergin, are said to be the oldest Irish literary records.

123:2 Book of Taliesin, poem VIII, in Skene's Four Ancient Books of Wales, Vol. I, p. 276.

124:1 De Jubainville: Cycle Mythologique. See also the Transactions of the Ossianic Society, Vol. V.

127:1 Translated by Professor Owen Connellan in Vol. V of the Transactions of the Ossianic Society.

128:1 The original versions of this and the following charm are from De Jubainville: Cycle Mythologique Irlandais, the later from Professor Owen Connellan's translations in Vol. V of the Transactions of the Ossianic Society. "Some of these poems", explains the Professor, have been glossed by writers or commentators of the Middle Ages, without which it would be almost impossible now for any Irish scholar to interpret them; and it is proper to remark that the translation accompanying them is more in accordance with this gloss than with the original text."